This is a simple block moving game. My aim was to make a 4 x 4 grid game where the main idea of the game was to solve a small puzzle with no directions. The directions will change when you load a new game, but the controls are always the arrow keys. You cannot get yourself into an unwinnable state.

Press 'enter' to start. Control the blocks using the arrow keys. Hint: Try pressing up or down even if it seems like the block won't move, for example you can press down when the block can't move to place it. Upon completing a game select 's' for the same game mode or rules and 'd' for a new one.

Different block designs are selected with the following keys:

'3' for 3D block design.

'C' for color blind block design.

'4' for a 4 by 4 pixel game design.

Thanks for playing. This is the first game I've ever made and I really enjoyed making it and learning a lot. I hope you enjoyed playing.


Music is Cyberpunk Moonlight Sonata by Joth.

StatusReleased
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorVal Hutchins
GenrePuzzle
Made withPhaser
TagsCasual, LOWREZJAM, My First Game Jam, Pixel Art, Short
Average sessionA few seconds
InputsKeyboard
AccessibilityColor-blind friendly, High-contrast

Development log

Comments

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Cute little game. Congrats.

Thanks!

TYTYTY For the color blind mode. I tried without and could not tell the red from green.

I am glad it worked!

(1 edit)

Nice little game, I liked the different graphics options, and different colors matching is funny. Some transition animations might be nice.

Thanks. I played around with animations for block movement, but I couldn't find something I liked. I did consider some animation when you ended the level, but I just didn't have time to figure out what I wanted for that before the jam was over.

Ahh, so you have to figure out what the rules are by seeing what block it lets land (as, if a yellow block dissapears on top of a red block then maybe the columns need to be the same color). It is interesting, but maybe add a score for how many wrong selections it took to get it right, and make the block selection not random.

(+1)

I do like the idea of making the block selection not random, or more so just allowing blocks that would let you finish the game. I don’t know that I can get that done by the end of the jam as my work just restarted, but I’ll see if I can.

If you are interested in trying the game again, I made the block selection not random.

MUCH better. (Also I had the sound off last time, I like the music)

Thanks!

I didn't get the game

Thank you for the feedback. The idea is to explore to try to figure it out, but if you want a hint, in the first game mode you are matching by column colors. So if you put blue in the first column you have to keep putting blue in the first column and so forth.